"Pandemic" redesign project for engaging students with math and science topics Project goal: Supporting students to engage with mathematics and science topics through playing and redesigning the board game Pandemic, which represent an emergent global issue Participants : Grade 7 students Pandemic board game: The cooperative game Pandemic (Z-MAN Games, 2007) models disease spread across the world. This game was used it as a model of an emergent global issue. In this game, players take different roles and work together to treat infected populations to buy enough time to complete the ultimate objective which is the discovery of the cures. Pandemic board game, Z-MAN Games, Retrieved from https://www.zmangames.com/en/games/pandemic/ Project stages: Project stage Description Playing Pandemic in groups and mastering the rules Initial sessions were allocated to the groups’ playing the original game together. Brainstorming on possible changes and their game theme I...